AMD’s FidelityFX Super Resolution 2.0 actually looks better than native 4K on Deathloop


The future of PC performance is upscalers. That’s what I said last December, even before AMD released their FidelityFX Super Resolution 2.0 (FSR 2.0), but it’s doubly true today. Deathloop is the first game to be updated with support for AMD’s new temporal upscaling technology, and as a first impression, it’s pretty good.

AMD claimed “similar or better-than-native image quality” of FSR 2.0 during its initial announcement of the technology, and that depends on a plethora of updates to the underlying algorithm. The biggest is a shift to a temporal rather than spatial algorithm that uses frame information over time to generate improved image quality.


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