Elden Ring players point out a continually annoying annoyance they encountered with one of the game’s inherent text prompts.
All from FromSoftware souls-like titles feature text prompts for collected or interacted items. Elden ring behaves the same way, where a text prompt will appear if an item is taken out of the environment that tells players what they have just received and stuck in their inventories. So a button input is also needed in Elden ring to close this prompt at the player’s discretion.
In an intractable animation, such as when players slowly open doors, invincibility frames are given to players who temporarily disable their damage boxes. But when the animation ends and player damage boxes are re-enabled, the appearance of a text prompt can be a considerable annoyance. Elden ring features plenty of UI symbols and text prompts, such as the one where Stonesword Keys are embedded in an Imp Statue, and players have flocked to lament how troublesome they can be at the most inconvenient of times.
Redditor u/SnooChocolates1726 shares a meme from american helicopterThe popular Senior and Junior model where the text prompt “Stonesword Key was lost with use” gets into a heated debate with the player, who is frustrated by the incessant notification as they are attacked by an enemy and subsequently killed due to -distraction of the screen. The insistence of these warnings can potentially lead to the death of a player if they are attacked while they are preoccupied trying to close it, making Elden ringThe Goblin Statues are quite dangerous if interacted with at the wrong time.
Other warnings that have frustrated players include the text “Somewhere, a heavy door opened” that usually appears after players pull the hidden lever needed to open doors to some of the Elden ringdungeon boss fights and the text “The Beast Eye quivers” that appears when Deathroot is nearby. Also, the “Recall steed by consuming a charge of Crimson Tears Vial?” text frustrated players when trying to summon Torrent after it perished and the player was unmounted.
Few of these prompts cancel any other entries or animations, which leads directly to the death of players if they don’t realize the prompt is still there or don’t know how to close it. Fortunately, all players have to do is press the same input they use for interactions in the first place to close them, but it can still mean life or death in Elden ring if a prompt appears while enemies are nearby. These prompts aren’t going anywhere if FromSoftware gets their way, however, it’s a feature players will need to learn to adapt to in the UI as far as where their items and spells are equipped.
Elden ring is now available for PC, PS4, PS5, Xbox One and Xbox Series X/S.
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